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Intro to Arnold aiStandardSurface Material using Maya 2018 (2/2)

  • Monica, aka Academic Phoenix
  • Nov 12, 2017
  • 1 min read

Now that you understand Color and Specularity in the new Arnold aiStandardSurface, let's talk about Transmission and SubSurface! The Arnold shader is complex but don't worry! Follow along as we break down the shader into understandable parts. We will explore each attribute in the new Arnold aiStandardSurface shader using Maya 2018.

This is the second of 2 part tutorial.

Software: Maya 2018

Music: W. A. Mozart - Clarinet Concerto in A Major

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