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Create a Leather Book with Maya 2018, Photoshop and Arnold 2/2

  • Monica, aka Academic Phoenix
  • Feb 14, 2018
  • 1 min read

Hi Creators,

This is the second part of the tutorial! In this tutorial, we will be learning how to use maps to drive textures in Maya using Photoshop and Arnold. This will go over nodes such as metalness, specularity, bump, and more.

Follow along and download the file here: https://www.academicphoenixplus.com/downloads

Software: Maya 2018, Photoshop, Arnold

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My website Find FREE downloads, pre-release content, my newsletter and more! https://www.academicphoenixplus.com/

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